﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Naruto.TaskManagement.Entitys.Const
{
    public class ConstObject
    {
        /// <summary>
        /// 发送邮件的订阅key
        /// </summary>
        public const string SendTaskEmailSubscribeKey = "sendTaskEmail";
        /// <summary>
        /// 更新会话状态
        /// </summary>
        public const string UpdateSessionStateSubscribeKey = "updateSessionState";

        /// <summary>
        /// 邮箱验证码
        /// </summary>
        public const string EmailCodeCacheKey = "EmailCode:_";
    }
}
